Smuggler's Speronara
VEHICLE 7 1,080 gp
45 feet long, 20 feet wide, 15 feet high
1 pilot, 2 crew, 4 rowers
5
Sailing Lore (DC 23), Diplomacy (DC 25), or Intimidation (DC 25)
AC 21; Fort +14
Hardness 10, HP 110 (BT 55); Resistances fire 10
swim 30 feet (rowed, wind)
4d10 (DC 23)
Maneuverable
With a full complement of skilled rowers, a rowed speronara can turn swiftly, turn in place, and even row backward. Each 90-degree turn made in less than a vehicle length costs 5 extra feet of movement. It can row backward no faster than half its speed, and it can't turn while rowing backward.
Smuggling Compartments
The speronara can hold up to 20 Bulk of items in secret compartments that require a successful DC 23 Perception check to find.
This merchant craft has no deck and only one mast. It has a relatively shallow hull for storing cargo, but also several hidden compartments for smuggling illicit goods.
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