pf2e.fyi
From Pathfinder #186: Ghost King's Rage, which isn't enabled.

Bellator Mortus Soldier

CREATURE 15
Perception +26
Languages Common, Kelish, Necril, Osiriani
Skills Acrobatics +25, Athletics +29, Diplomacy +25, Intimidation +25, Religion +27, Society +25, Stealth +25
Str +8, Dex +4, Con +6, Int +4, Wis +6, Cha +4

AC 37 ((39 with shield)); Fort +29, Ref +23, Will +25
HP 345
Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Shield Block

Trigger The monster has its shield raised and takes damage from a physical attack.

Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.


Speed 20 feet
Melee Khopesh +30 (magical, trip), Damage 2d8+14 slashing
Melee Shield Spikes +30 (attached to shield, magical), Damage 2d6+14 piercing
Melee Javelin +26 (thrown 30), Damage 1d6+14 piercing
Battering Defense

The Bellator Mortus uses their shield as both a weapon and a defensive measure. Attempt a shield Strike. If the Strike hits, Raise a Shield.

Coordinated Assault

The Bellator Mortus acts as part of a well-trained unit. Their Strikes deal an additional 4d6 damage to creatures within reach of at least one of the Bellator Mortus's allies.

Pathfinder #186: Ghost King's RageOGL