pf2e.fyi
From Pathfinder #208: Hoof, Cinder, and Storm, which isn't enabled.

Hold Sergeant

CREATURE 5
Perception +15; darkvision
Languages Common, Orcish
Skills Athletics +13, Intimidation +11, Survival +9
Str +5, Dex +2, Con +2, Int +0, Wis +2, Cha +2

AC 23; Fort +15, Ref +9, Will +13
HP 80
Ferocity

Trigger The monster is reduced to 0 HP.

Effect The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability

Opportunistic Strike
Trigger A creature within the hold sergeant's melee reach is hit by a melee attack by one of the hold sergeant's allies

Effect The hold sergeant makes a Strike against the triggering creature.

Speed 25 feet
Melee Falchion +15 (forceful, sweep), Damage 1d10+10 slashing
Melee Javelin +13 (thrown 30), Damage 1d6+10 piercing
Bark Orders (auditory, concentrate, emotion, mental)

Bellowing mightily, the hold sergeant gives themself and all orc allies within 60 feet a +1 status bonus to attack and damage rolls until the start of the hold sergeant's next turn.

Effect: Bark Orders (Hold Sergeant)

Pathfinder #208: Hoof, Cinder, and StormORC