Jellico Bounce-Bounce
CREATURE 2Male human clown
+7
Acrobatics +7, Performance +7, Stealth +7, Thievery +9
Str +2, Dex +3, Con +1, Int +2, Wis +0, Cha +1
Dagger (6), Bowling Pin (6), Clown Costume, Pot of Grease Paint (4)
AC 17; Fort +7, Ref +9, Will +6
HP 32
Bob and Weave
30 feet
Melee Bowling Pin +9 (agile, nonlethal), Damage 1d6+2 bludgeoning
Melee Dagger +10 (agile, finesse, versatile s), Damage 1d4+2 piercing
Melee Bowling Pin +10 (agile, nonlethal, thrown 10), Damage 1d6+2 bludgeoning plus Juggler
Melee Dagger +10 (agile, thrown 10, versatile s), Damage 1d4+2 piercing
Bounce-Bounce
Jellico Strides up to his Speed and does not trigger reactions during this movement.
Juggler
If Jellico's bowling pin ranged Strike hits, the bowling pin bounces off the target back toward Jellico. Jellico can catch it again if he has a free hand.
Pathfinder #151: The Show Must Go OnOGL