King Vesket
CREATURE 6Male lizardfolk king
+12
Common, Draconic, Iruxi
Athletics +15, Diplomacy +13, Intimidation +15, Nature +12, Stealth +13
Str +5, Dex +3, Con +2, Int +2, Wis +2, Cha +5
AC 23; Fort +15, Ref +15, Will +12
HP 115
Righteous Certainty (mental)
Whenever Vesket becomes frightened, he reduces the condition value by 1. If Vesket ever realizes the spirit of Stisshak is actually a Will-o'-Wisp, he loses this ability.
25 feet, swim 20 feet
Melee Jaws +17 (unarmed), Damage 2d8+7 piercing
Melee Tail +17 (agile, sweep), Damage 2d6+7 bludgeoning
Melee Trident +18 (magical, thrown 20), Damage 2d8+7 piercing
Melee Trident +18 (magical, thrown 20), Damage 2d8+10 piercing
Trident Twist
Triumphant Roar
Vesket's last action reduced a foe to 0 Hit Points
Vesket attempts an Intimidation check to Demoralize up to four foes within 30 feet. For each success, he gains 4 temporary Hit Points (8 on a critical success) that last for 10 minutes.
Pathfinder KingmakerOGL