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From Pathfinder Society Scenario #1-11: Flames of Rebellion, which isn't enabled.

Kobold Dragon Spellweaver

CREATURE 4
Perception +10; darkvision
Languages Common, Draconic
Skills Arcana +8, Deception +10, Diplomacy +10, Dragon Lore +12, Intimidation +10, Stealth +10
Str -1, Dex +4, Con +0, Int +2, Wis +2, Cha +4
Items Staff

AC 20; Fort +8, Ref +12, Will +12
HP 52; Resistances poison 5, fire 5

Speed 25 feet
Melee Claw +10 (agile, finesse, unarmed), Damage 1d6-1 slashing
Melee Staff +5 (two hand d8), Damage 1d4-1 bludgeoning
Arcane Spontaneous Spells DC 21, attack +13; 2nd (4 slots) Acid Arrow, Flaming Sphere, Telekinetic Maneuver; 1st (4 slots) Fear, Illusory Object, Magic Missile; Cantrips (2nd) Detect Magic, Electric Arc, Ghost Sound, Mage Hand, Tanglefoot
Illusory Retreat (arcane, illusion, manipulate, move)
Frequency once per hour
Requirements The kobold dragon spellweaver is adjacent to at least one enemy.

Effect The dragon spellweaver creates an illusion of itself in its square and then becomes Invisible (with the effects of a 2nd-rank Invisibility spell) for 1d4+2 rounds. The dragon mage can move up to half its Speed, but it must end its movement in a space that's not adjacent to any enemies.

This is a 2nd-rank spell that requires a somatic component.

Sneak Attack

The dragon spellweaver deals an extra 1d6 precision damage to Off-Guard creatures.

Pathfinder Society Scenario #1-11: Flames of RebellionOGL