Kobold Dragon Spellweaver
CREATURE 4 +10; darkvision
Common, Draconic
Arcana +8, Deception +10, Diplomacy +10, Dragon Lore +12, Intimidation +10, Stealth +10
Str -1, Dex +4, Con +0, Int +2, Wis +2, Cha +4
AC 20; Fort +8, Ref +12, Will +12
HP 52; Resistances poison 5, fire 5
25 feet
Melee Claw +10 (agile, finesse, unarmed), Damage 1d6-1 slashing
Melee Staff +5 (two hand d8), Damage 1d4-1 bludgeoning
Arcane Spontaneous Spells DC 21, attack +13; 2nd (4 slots) Acid Arrow, Flaming Sphere, Telekinetic Maneuver; 1st (4 slots) Fear, Illusory Object, Magic Missile; Cantrips (2nd) Detect Magic, Electric Arc, Ghost Sound, Mage Hand, Tanglefoot
Illusory Retreat (arcane, illusion, manipulate, move)
once per hour
The kobold dragon spellweaver is adjacent to at least one enemy.
The dragon spellweaver creates an illusion of itself in its square and then becomes Invisible (with the effects of a 2nd-rank Invisibility spell) for 1d4+2 rounds. The dragon mage can move up to half its Speed, but it must end its movement in a space that's not adjacent to any enemies.
This is a 2nd-rank spell that requires a somatic component.
Sneak Attack
The dragon spellweaver deals an extra 1d6 precision damage to Off-Guard creatures.
Pathfinder Society Scenario #1-11: Flames of RebellionOGL