Nox
CREATURE 4Nonbinary caligni lutenist
+11; greater darkvision
Caligni, Common, Sakvroth
Acrobatics +11, Deception +10, Performance +12, Society +8, Stealth +11
Str +1, Dex +3, Con +0, Int +0, Wis +3, Cha +4
Greater Darkvision
A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.
AC 21; Fort +8, Ref +13, Will +11
HP 60, death flame
Death Flame (light)
When Nox dies, their body combusts in a flash of white-hot flame that deals 5d6 fire damage to creatures in a 20-foot burst (DC 21 basic Reflex save). Nox's gear and treasure are unaffected by the flames and are left in a pile where they died.
Light Blindness
25 feet
Melee Kukri +14 (agile, finesse, trip), Damage 1d6+5 slashing
Ranged Hand Crossbow +14 (reload 1, range increment 60 feet), Damage 1d6+2 piercing
Occult Innate Spells DC 20, attack +12; 2nd Darkness (At Will), Sound Burst (At Will); Cantrips (2nd) Detect Magic, Ghost Sound
Intense Performer
When Nox has a musical instrument in hand, they can use Performance to Feint or Demoralize.
Sneak Attack
Nox deals an additional 1d6 precision damage to Off-Guard creatures.
Pathfinder #164: Hands of the DevilOGL