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From Pathfinder #208: Hoof, Cinder, and Storm, which isn't enabled.

Oracle of Zagresh

CREATURE 10
Perception +19
Languages Common, Orcish
Skills Athletics +22, Intimidation +20, Religion +19, Stealth +18
Str +4, Dex +2, Con +2, Int +1, Wis +3, Cha +6

AC 28; Fort +16, Ref +18, Will +20
HP 172, curse of the destroyer's bloodlust
Ferocity

Trigger The monster is reduced to 0 HP.

Effect The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability

Reactive Strike

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 25 feet
Melee Orc Necksplitter +23 (forceful, magical, sweep), Damage 2d8+6 slashing
Melee Javelin +21 (thrown 30), Damage 2d6+6 piercing
Melee Claw +20 (acid, agile, unarmed), Damage 2d8+6 slashing plus Destructive Touch
Melee Jaws +20 (acid, unarmed), Damage 2d8+6 piercing plus Destructive Touch
Divine Spontaneous Spells DC 29, attack +21; 5th (2 slots) Crisis of Faith, Spiritual Armament; 4th (3 slots) Divine Wrath, Unfettered Movement; 3rd (3 slots) Blindness, Crisis of Faith, Bane; 2nd (3 slots) Deafness, Revealing Light, Spiritual Armament; 1st (3 slots) Bane, Runic Body, Runic Weapon; Cantrips (5th) Daze, Divine Lance, Forbidding Ward, Guidance, Shield, Stabilize
Divine Focus Spells DC 28, attack +20, 2 Focus Points; 5th Battlefield Persistence, Call to Arms
Curse of the Destroyer's Bloodlust

After a turn where the oracle of Zagresh doesn't make a Strike, she takes a –2 status penalty to her AC and saving throws until she makes another Strike. During this penalty, she gains a +2 status bonus to her Strikes and fast healing 5.

Destructive Touch
Requirements Zagresh's Gaze is active

Effect The oracle's hands and tusks ooze acid, making a soft sizzling noise and dealing an additional 1d6 acid damage to her unarmed attacks.
Zagresh's Gaze
Frequency once per day

Effect The oracle of Zagresh throws aside her weapons and focuses on the pure divine power of destruction. She attempts a DC 27 Will save. On a success, she gains access to her claw and jaws Strikes. This effect lasts 1d4 rounds.
Pathfinder #208: Hoof, Cinder, and StormORC