Oracle of Zagresh
CREATURE 10 +19
Common, Orcish
Athletics +22, Intimidation +20, Religion +19, Stealth +18
Str +4, Dex +2, Con +2, Int +1, Wis +3, Cha +6
AC 28; Fort +16, Ref +18, Will +20
HP 172, curse of the destroyer's bloodlust
Ferocity
The monster is reduced to 0 HP.
The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability
Reactive Strike
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
25 feet
Melee Orc Necksplitter +23 (forceful, magical, sweep), Damage 2d8+6 slashing
Melee Javelin +21 (thrown 30), Damage 2d6+6 piercing
Melee Claw +20 (acid, agile, unarmed), Damage 2d8+6 slashing plus Destructive Touch
Melee Jaws +20 (acid, unarmed), Damage 2d8+6 piercing plus Destructive Touch
Divine Spontaneous Spells DC 29, attack +21; 5th (2 slots) Crisis of Faith, Spiritual Armament; 4th (3 slots) Divine Wrath, Unfettered Movement; 3rd (3 slots) Blindness, Crisis of Faith, Bane; 2nd (3 slots) Deafness, Revealing Light, Spiritual Armament; 1st (3 slots) Bane, Runic Body, Runic Weapon; Cantrips (5th) Daze, Divine Lance, Forbidding Ward, Guidance, Shield, Stabilize
Divine Focus Spells DC 28, attack +20, 2 Focus Points; 5th Battlefield Persistence, Call to Arms
Curse of the Destroyer's Bloodlust
After a turn where the oracle of Zagresh doesn't make a Strike, she takes a –2 status penalty to her AC and saving throws until she makes another Strike. During this penalty, she gains a +2 status bonus to her Strikes and fast healing 5.
Destructive Touch
Zagresh's Gaze is active
The oracle's hands and tusks ooze acid, making a soft sizzling noise and dealing an additional 1d6 acid damage to her unarmed attacks.
Zagresh's Gaze
once per day
The oracle of Zagresh throws aside her weapons and focuses on the pure divine power of destruction. She attempts a DC 27 Will save. On a success, she gains access to her claw and jaws Strikes. This effect lasts 1d4 rounds.
Pathfinder #208: Hoof, Cinder, and StormORC