pf2e.fyi
From Pathfinder Society Scenario #2-16: Freedom for Wishes, which isn't enabled.

Run-Down Efreet

CREATURE 5
Perception +11; darkvision; detect magic
Languages Common, Pyric
Skills Arcana +10, Athletics +13, Crafting +10, Deception +15, Diplomacy +11, Intimidation +15, Society +10
Str +4, Dex +3, Con +3, Int +0, Wis +1, Cha +3
Constant Spells

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.


AC 22; Fort +12, Ref +12, Will +12
HP 75; Immunities fire; Weaknesses cold 5

Speed 25 feet, fly 25 feet
Melee Scimitar +14 (fire, forceful, reach 10, sweep), Damage 1d6+6 slashing plus 2d6 fire
Melee Fist +14 (agile, magical, reach 10, unarmed), Damage 1d4+6 bludgeoning plus 1d6 fire
Burning Grasp (fire)

When the burned-out efreeti Grabs a creature, that creature takes 1d6 fire damage, then takes 1d6 fire damage at the end of each of its turns as long as it remains Grabbed.

Combat Grab
Requirements The burned-out efreeti has one hand free

Effect The burned-out efreeti makes a melee Strike while keeping one hand free. If the Strike hits, the target is Grabbed in the efreeti's free hand.
Pathfinder Society Scenario #2-16: Freedom for WishesOGL