pf2e.fyi
From Pathfinder #178: Punks in a Powder Keg, which isn't enabled.

Sludgespine Killer

CREATURE -1

Mutated gnoll murderers

Perception +5
Languages Common, Kholo
Skills Athletics +5, Intimidation +4, Stealth +4, Thievery +4
Str +0, Dex +1, Con +3, Int -1, Wis +2, Cha -1

AC 14; Fort +6, Ref +5, Will +5
HP 8
Weeping Wounds

The fluid in a Sludgespine's pustules is harmful to other creatures. Whenever a creature hits a Sludgespine killer with a melee attack, the attacker must succeed at a DC 14 Reflex save or take 1 acid damage (2 acid damage on a critical failure).


Speed 25 feet
Melee Jaws +6 (unarmed), Damage 1d6 piercing
Melee Sap +6 (agile, nonlethal), Damage 1d6 bludgeoning
Melee Bola +5 (nonlethal, ranged trip, thrown), Damage 1d6 bludgeoning
Pack Attack

A gnoll deals 1d4 extra damage to any creature that's within reach of at least two of the gnoll's allies.

Stealthy Abduction

When a Sludgespine killer successfully Grapples a creature, that creature makes no sound; other creatures can't notice the grapple by hearing alone. As long as it's grabbed, the creature can't use actions with the auditory trait or cast spells with a verbal component.

Pathfinder #178: Punks in a Powder KegOGL