Viro Ahala
CREATURE 5Male human Hellknight armiger
+12
Common, Diabolic
Athletics +13, Hell Lore +10, Intimidation +12, Society +10, Survival +12
Str +5, Dex +0, Con +4, Int +0, Wis +2, Cha +2
AC 21 ((23 with shield raised)); Fort +15, Ref +9, Will +12; +12 Reflex vs. area effects
HP 75; Resistances mental 4, piercing 4
+3 to Reflex Saves vs. Area Effects
Shield Block
The monster has its shield raised and takes damage from a physical attack.
The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.
20 feet
Melee Longsword +15 (versatile p), Damage 1d8+7 slashing
Ranged Crossbow +11 (reload 1, range increment 120 feet), Damage 1d8+2 piercing
Melee Gauntlet +15 (agile, free hand), Damage 1d4+7 bludgeoning
Punishing Cut
Viro makes a longsword Strike. This counts as two attacks for his multiple attack penalty. If the Strike hits, it deals an additional die of weapon damage and 1d4 persistent bleed damage.
Shielded Charge
Pathfinder Adventure Path: HellbreakersORC