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From Pathfinder Adventure: The Enmity Cycle, which isn't enabled.

Vulpinal Twin

CREATURE 6

Variant vulpinal

Perception +15; darkvision
Languages Common, Diabolic, Draconic, Empyrean; speak with animals, tongues
Skills Acrobatics +12, Arcana +15, Deception +14, Medicine +11, Nirvana Lore +15, Performance +16, Religion +13, Society +13, Stealth +12
Str +2, Dex +4, Con +4, Int +5, Wis +3, Cha +6
Constant Spells

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.


AC 24; Fort +12, Ref +14, Will +15
HP 105; Weaknesses holy 5

Speed 30 feet
Melee Jaws +15 (finesse, magical, unarmed, unholy), Damage 2d10+4 piercing plus 1d6 spirit
Melee Claw +15 (agile, finesse, magical, unarmed, unholy), Damage 2d6+4 slashing plus 1d6 spirit
Divine Innate Spells DC 24, attack +18; 4th Dimension Door, Divine Wrath; 3rd Agonizing Despair, Blindness, Sound Burst; 2nd Deafness, Invisibility (At Will) (Self Only), Detect Alignment (Good Only) (At Will); Constant (5th) Tongues, Speak with Animals
Champion Focus Spells DC 24, attack +18, 1 Focus Point; 3rd Touch of Corruption
Fox's Cunning

A vulpinal's core value is cunning. They can apply their knowledge and stories from their extensive travels to just about any situation in an instant. Before spending any other action on their turn, the vulpinal can Recall Knowledge as a free action.

Pathfinder Adventure: The Enmity CycleOGL