Poisoned Lock
HAZARD 1 +7 (trained)
A spring-loaded, poisoned spine is hidden near the keyhole of a lock. Disabling or breaking the trap does not disable or break the lock.
DC 17 Thievery (trained) on the spring mechanism
AC 15; Fort +8, Ref +4
Hardness 6, HP 24 (BT 12); Immunities critical hits, precision
Spring (attack)
Cladis Poison (poison)
Melee Spine +13, Damage 1 piercing plus Cladis Poison
Pathfinder GM CoreORC