Spirit Window
HAZARD 20 +41
Spirits trapped inside a haunted window harm those who touch the window.
DC 48 Occultism (legendary) to free the spirits from the mirror, or DC 48 Religion (legendary) to banish the spirits
AC 45; Fort +36, Ref +30
Hardness 35, HP 132 (BT 66) Hardness 35 (window)
Siphon Soul (occult, void)
A creature touches the window
The triggering creature takes 8d10+44 void damage with a DC 42 basic Will save as the window attempts to steal their soul. If this damage would kill the target, the target's soul is trapped inside the window with the effects of Seize Soul.
The trap resets after 1 round.
Pathfinder Dark Archive (Remastered)ORC