pf2e.fyi
From Pathfinder Adventure: Troubles in Otari, which isn't enabled.

Web Lurker Noose

HAZARD 2
Stealth +12
Description Discreet webbing at throat level snags a creature that walks into it.

Disable DC 18 Survival (trained) or DC 18 Thievery (expert) to rearrange the webbing

AC 18; Fort +11, Ref +5
Hardness 4, HP 16 (BT 8); Immunities critical hits, precision

Web Noose (attack)

If a creature steps into the square with the web trip wire, the web lurker noose makes a noose Strike against the creature.

Melee Noose +13 (deadly d10), Damage 3d6 bludgeoning plus Grab

The target gains the Grabbed condition is and pulled off the ground (Escape).

Pathfinder Adventure: Troubles in OtariOGL