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From Pathfinder Impossible Magic, which isn't enabled.

Thirsty Chalice (Major)

ITEM 16
Price 8750 gp
Usage affixed to armor or a weapon
Bulk —

This slate chalice improbably holds one single drop of water in it at all times and helps refresh the wearer, sometimes at the expense of their enemies. The DC of all spells cast by Activating this item is 35.

  • Armor After you cast a spell by Activating the chalice, you are surrounded by a fine mist. You become Concealed until the beginning of your next turn.

  • Weapon (void) After you cast a spell by Activating the chalice, your Strikes with the weapon deal an additional 4 void damage until the end of your next turn; the first time in a round you successfully deal this void damage, you gain 16 temporary Hit Points that last for 1 minute.

Effect: Thirsty Chalice - Weapon

DC 35 basic Fortitude


Activate Cast a Spell
Effect You cast Draw Moisture.

Activate Cast a Spell
Frequency once per day
Effect You cast 6th rank Curse of Lost Time.

Activate Cast a Spell
Frequency once per day
Effect You cast 6th rank Vital Seed.
Pathfinder Impossible MagicORC