pf2e.fyi
From Pathfinder Impossible Magic, which isn't enabled.

Reblooded

SPELL 3
Traditions divine, occult
Cast
Range 30 feet
Targets 1 undead creature
Defense Fortitude
Duration 1 minute

Your enemy's heart has been stopped, but you cause it to start pumping blood once again. The unfamiliar sensation is enough to throw the creature off-kilter, while the blood itself damages the flesh of the undead. The target attempts a Fortitude save.


Critical Success The creature is unaffected.

Success The creature takes 1d6 persistent acid damage.

Failure The creature is Clumsy 1 for 1 minute and takes 2d6 persistent acid damage.

Critical Failure The creature is Clumsy 2 for 1 minute and takes 3d6 persistent acid damage.

Pathfinder Impossible MagicORC