Reblooded
SPELL 3 divine, occult
30 feet
1 undead creature
Fortitude
1 minute
Your enemy's heart has been stopped, but you cause it to start pumping blood once again. The unfamiliar sensation is enough to throw the creature off-kilter, while the blood itself damages the flesh of the undead. The target attempts a Fortitude save.
Critical Success The creature is unaffected.
Success The creature takes 1d6 persistent acid damage.
Failure The creature is Clumsy 1 for 1 minute and takes 2d6 persistent acid damage.
Critical Failure The creature is Clumsy 2 for 1 minute and takes 3d6 persistent acid damage.
Pathfinder Impossible MagicORC